diff options
Diffstat (limited to 'client/Player.cs')
| -rw-r--r-- | client/Player.cs | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/client/Player.cs b/client/Player.cs new file mode 100644 index 0000000..da95275 --- /dev/null +++ b/client/Player.cs @@ -0,0 +1,24 @@ +using Godot; +using System; +using Djup.Native; + +public partial class Player : Node2D +{ + [Export] + public World World { get; set; } + public uint Id { get; set; } = 0; + + public unsafe override void _Process(double delta) + { + byte input = 0; + if (Input.IsActionPressed("up")) + input |= (byte)PlayerInput.Up; + if (Input.IsActionPressed("down")) + input |= (byte)PlayerInput.Down; + if (Input.IsActionPressed("left")) + input |= (byte)PlayerInput.Left; + if (Input.IsActionPressed("right")) + input |= (byte)PlayerInput.Right; + World.SetPlayerInput(Id, input); + } +} |
