From 745406dc65aecc438a53f96badc387a32b7a338f Mon Sep 17 00:00:00 2001 From: Joel Stålnacke Date: Thu, 19 Mar 2026 22:30:56 +0200 Subject: Add Mibo project The Djup project is DesktopGL project --- Djup.Native/src/Constants.cs | 7 +++ Djup.Native/src/Djup.Native.csproj | 40 +++++++++++++++++ Djup.Native/src/LibDjup.cs | 54 +++++++++++++++++++++++ Djup.Native/src/Program.cs | 3 ++ Djup.Native/src/Types.cs | 89 ++++++++++++++++++++++++++++++++++++++ Djup.Native/src/packages.lock.json | 6 +++ 6 files changed, 199 insertions(+) create mode 100644 Djup.Native/src/Constants.cs create mode 100644 Djup.Native/src/Djup.Native.csproj create mode 100644 Djup.Native/src/LibDjup.cs create mode 100644 Djup.Native/src/Program.cs create mode 100644 Djup.Native/src/Types.cs create mode 100644 Djup.Native/src/packages.lock.json (limited to 'Djup.Native/src') diff --git a/Djup.Native/src/Constants.cs b/Djup.Native/src/Constants.cs new file mode 100644 index 0000000..90692be --- /dev/null +++ b/Djup.Native/src/Constants.cs @@ -0,0 +1,7 @@ +namespace Djup.Native; + +public static class Constants +{ + public const int WorldMaxPlayers = 5; + public const int WorldMaxBullets = 5000; +} diff --git a/Djup.Native/src/Djup.Native.csproj b/Djup.Native/src/Djup.Native.csproj new file mode 100644 index 0000000..a581a58 --- /dev/null +++ b/Djup.Native/src/Djup.Native.csproj @@ -0,0 +1,40 @@ + + + + net10.0 + enable + enable + true + true + + + + $(MSBuildThisFileDirectory)../../lib/build + + + + + runtimes/linux-x64/native/libdjup.so + Always + runtimes/linux-x64/native/ + true + + + + + + + $([System.Runtime.InteropServices.RuntimeInformation]::OSArchitecture) + true + + + + + runtimes/linux-x64/native/libdjup.so + Always + + + + + + diff --git a/Djup.Native/src/LibDjup.cs b/Djup.Native/src/LibDjup.cs new file mode 100644 index 0000000..15dcdad --- /dev/null +++ b/Djup.Native/src/LibDjup.cs @@ -0,0 +1,54 @@ +using System.Runtime.InteropServices; + +namespace Djup.Native; + +public static partial class LibDjup +{ + const string LibraryName = "djup"; + const string Prefix = "dp_"; + + [LibraryImport(LibraryName, EntryPoint = Prefix + nameof(hello_world))] + public static partial void hello_world(); + + [LibraryImport(LibraryName, EntryPoint = Prefix + nameof(get_num))] + public static partial int get_num(); + + [LibraryImport(LibraryName, EntryPoint = Prefix + nameof(get_vec2))] + public static partial Vec2 get_vec2(); + + [LibraryImport(LibraryName, EntryPoint = Prefix + nameof(vec2_mul))] + public static partial Vec2 vec2_mul(Vec2 v, float scalar); + + [LibraryImport(LibraryName, EntryPoint = Prefix + nameof(vec2_normal))] + public static partial Vec2 vec2_normal(Vec2 v); + + [LibraryImport(LibraryName, EntryPoint = Prefix + nameof(vec2_length))] + public static partial float vec2_length(Vec2 v); + + [LibraryImport(LibraryName, EntryPoint = Prefix + nameof(log_set_output))] + public static partial Vec2 log_set_output([MarshalAs(UnmanagedType.FunctionPtr)] LoggerDelegate logger); + + [LibraryImport(LibraryName, EntryPoint = Prefix + nameof(log_set_level))] + public static partial Vec2 log_set_level(LogLevel minLevel); + + [LibraryImport(LibraryName, EntryPoint = Prefix + nameof(physics_context_create))] + public static partial IntPtr physics_context_create(uint snapshots); + + [LibraryImport(LibraryName, EntryPoint = Prefix + nameof(physics_context_free))] + public static partial void physics_context_free(IntPtr context); + + [LibraryImport(LibraryName, EntryPoint = Prefix + nameof(physics_context_get_snapshot))] + public static partial IntPtr physics_context_get_snapshot(IntPtr context); + + [LibraryImport(LibraryName, EntryPoint = Prefix + nameof(physics_context_return_snapshot))] + public static partial void physics_context_return_snapshot(IntPtr context, IntPtr snapshot); + + [LibraryImport(LibraryName, EntryPoint = Prefix + nameof(physics_tick))] + public static partial int physics_tick(IntPtr currentSnapshot, double delta, IntPtr nextSnapshot); + + [LibraryImport(LibraryName, EntryPoint = Prefix + nameof(snapshot_put_player))] + public static unsafe partial int snapshot_put_player(IntPtr snapshot, uint playerId, Player *player); + + [LibraryImport(LibraryName, EntryPoint = Prefix + nameof(snapshot_set_player_input))] + public static partial int snapshot_set_player_input(IntPtr snapshot, uint playerId, byte input); +} diff --git a/Djup.Native/src/Program.cs b/Djup.Native/src/Program.cs new file mode 100644 index 0000000..1b374b8 --- /dev/null +++ b/Djup.Native/src/Program.cs @@ -0,0 +1,3 @@ +/*using Djup.Native;*/ +/**/ +/*LibDjup.hello_world();*/ diff --git a/Djup.Native/src/Types.cs b/Djup.Native/src/Types.cs new file mode 100644 index 0000000..7d9c41e --- /dev/null +++ b/Djup.Native/src/Types.cs @@ -0,0 +1,89 @@ +using System.Diagnostics; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +namespace Djup.Native; + +[StructLayout(LayoutKind.Sequential)] +public struct Vec2 +{ + public float X { get; } + public float Y { get; } + + public Vec2(float x, float y) + { + Debug.Assert(float.IsFinite(x)); + Debug.Assert(float.IsFinite(y)); + + X = x; + Y = y; + } + + public override string ToString() => $"({X}, {Y})"; +} + +public enum EntityState : byte +{ + Inactive = 0, + Active, + Removed, + Dead +} + +public enum PlayerInput : byte +{ + Up = 1 << 0, + Down = 1 << 1, + Left = 1 << 2, + Right = 1 << 3 +} + +[StructLayout(LayoutKind.Sequential)] +public struct Player +{ + public EntityState State { get; } + private byte input; + public Vec2 Position { get; set; } + public Vec2 Velocity { get; set; } +} + +[StructLayout(LayoutKind.Sequential)] +public struct Bullet +{ + public EntityState State { get; set; } + public Vec2 Position { get; set; } + public Vec2 Velocity { get; set; } +} + +[StructLayout(LayoutKind.Sequential)] +public struct Snapshot +{ + [InlineArray(Constants.WorldMaxPlayers)] + public struct PlayerArray + { + private Player _element0; + } + + [InlineArray(Constants.WorldMaxBullets)] + public struct BallArray + { + private Bullet _element0; + } + + private byte active; + public uint Tick { get; } + public PlayerArray Players { get; } + public BallArray Bullets { get; } +} + +public enum LogLevel +{ + Trace, + Debug, + Info, + Warn, + Error, + Fatal +} + +public delegate void LoggerDelegate(LogLevel level, string source, int line, string message); diff --git a/Djup.Native/src/packages.lock.json b/Djup.Native/src/packages.lock.json new file mode 100644 index 0000000..4a91a8c --- /dev/null +++ b/Djup.Native/src/packages.lock.json @@ -0,0 +1,6 @@ +{ + "version": 1, + "dependencies": { + "net10.0": {} + } +} \ No newline at end of file -- cgit v1.2.3