diff options
Diffstat (limited to 'client/Player.cs')
| -rw-r--r-- | client/Player.cs | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/client/Player.cs b/client/Player.cs deleted file mode 100644 index da95275..0000000 --- a/client/Player.cs +++ /dev/null @@ -1,24 +0,0 @@ -using Godot; -using System; -using Djup.Native; - -public partial class Player : Node2D -{ - [Export] - public World World { get; set; } - public uint Id { get; set; } = 0; - - public unsafe override void _Process(double delta) - { - byte input = 0; - if (Input.IsActionPressed("up")) - input |= (byte)PlayerInput.Up; - if (Input.IsActionPressed("down")) - input |= (byte)PlayerInput.Down; - if (Input.IsActionPressed("left")) - input |= (byte)PlayerInput.Left; - if (Input.IsActionPressed("right")) - input |= (byte)PlayerInput.Right; - World.SetPlayerInput(Id, input); - } -} |
