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authorJoel Stålnacke <joel@saker.fi>2026-03-19 21:14:02 +0200
committerJoel Stålnacke <joel@saker.fi>2026-03-19 21:14:02 +0200
commitc8ec21382633851dfb25922f7c15610818865b29 (patch)
treef47d70329d8c8827d1fa0456e901d4d2550e3f97 /client/project.godot
parent69dcaa0610e54468bdcf4b1dae43de623939b2ab (diff)
Update to .NET 10 and Godot 4.6testing
Diffstat (limited to 'client/project.godot')
-rw-r--r--client/project.godot6
1 files changed, 5 insertions, 1 deletions
diff --git a/client/project.godot b/client/project.godot
index 403aac4..d5cf98a 100644
--- a/client/project.godot
+++ b/client/project.godot
@@ -8,11 +8,15 @@
config_version=5
+[animation]
+
+compatibility/default_parent_skeleton_in_mesh_instance_3d=true
+
[application]
config/name="Djup"
run/main_scene="res://game.tscn"
-config/features=PackedStringArray("4.3", "C#", "Forward Plus")
+config/features=PackedStringArray("4.6", "C#", "Forward Plus")
config/icon="res://icon.svg"
[display]