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authorJoel Stålnacke <joel@saker.fi>2026-03-19 22:30:56 +0200
committerJoel Stålnacke <joel@saker.fi>2026-03-19 22:30:56 +0200
commit745406dc65aecc438a53f96badc387a32b7a338f (patch)
treecc597855dac943efe627fce160782585e27feadf /Djup.Native/Types.cs
parent3b60cd682120947119f442bb71ab2a5e98decccc (diff)
Add Mibo project
The Djup project is DesktopGL project
Diffstat (limited to 'Djup.Native/Types.cs')
-rw-r--r--Djup.Native/Types.cs89
1 files changed, 0 insertions, 89 deletions
diff --git a/Djup.Native/Types.cs b/Djup.Native/Types.cs
deleted file mode 100644
index 7d9c41e..0000000
--- a/Djup.Native/Types.cs
+++ /dev/null
@@ -1,89 +0,0 @@
-using System.Diagnostics;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-namespace Djup.Native;
-
-[StructLayout(LayoutKind.Sequential)]
-public struct Vec2
-{
- public float X { get; }
- public float Y { get; }
-
- public Vec2(float x, float y)
- {
- Debug.Assert(float.IsFinite(x));
- Debug.Assert(float.IsFinite(y));
-
- X = x;
- Y = y;
- }
-
- public override string ToString() => $"({X}, {Y})";
-}
-
-public enum EntityState : byte
-{
- Inactive = 0,
- Active,
- Removed,
- Dead
-}
-
-public enum PlayerInput : byte
-{
- Up = 1 << 0,
- Down = 1 << 1,
- Left = 1 << 2,
- Right = 1 << 3
-}
-
-[StructLayout(LayoutKind.Sequential)]
-public struct Player
-{
- public EntityState State { get; }
- private byte input;
- public Vec2 Position { get; set; }
- public Vec2 Velocity { get; set; }
-}
-
-[StructLayout(LayoutKind.Sequential)]
-public struct Bullet
-{
- public EntityState State { get; set; }
- public Vec2 Position { get; set; }
- public Vec2 Velocity { get; set; }
-}
-
-[StructLayout(LayoutKind.Sequential)]
-public struct Snapshot
-{
- [InlineArray(Constants.WorldMaxPlayers)]
- public struct PlayerArray
- {
- private Player _element0;
- }
-
- [InlineArray(Constants.WorldMaxBullets)]
- public struct BallArray
- {
- private Bullet _element0;
- }
-
- private byte active;
- public uint Tick { get; }
- public PlayerArray Players { get; }
- public BallArray Bullets { get; }
-}
-
-public enum LogLevel
-{
- Trace,
- Debug,
- Info,
- Warn,
- Error,
- Fatal
-}
-
-public delegate void LoggerDelegate(LogLevel level, string source, int line, string message);